This sounds really strange, but hopefully I can help! Tried just about everything I've seen mentioned so far, no luck.Īlso while in the first level we played the characters were really chatty, but this level they've been quite silent. Tonight, we had crashes every 5-10 minutes, resetting us back to the beginning of the level each time. Played yesterday for over an hour, no problems. Related modules: nvd3dum.dll d3d9.dll trine1_32bit.exe KERNE元2.DLL ntdll.dllĬ:\Program Files (x86)\Steam\steamapps\common\Trine\_enchanted_edition_\log\trine1_32bit.exe_b6e62265.dmp Originally posted by Sushi:Chiming in that I'm seeing the same issue.Īddress: 0x53A324BB in nvd3dum.dll:53A32000 We also recommend plugging off all external controllers you don't use (lika drawing tablets). Please also see you don't have any other programs open that could interfere with the game, for example overlay programs such as Raptr or Xfire. You could just in case add Steam and the game to your security program's exceptions. Unfortunately it's not uncommon that antivirus or other security programs sometimes interferes with any game's files, so please check this isn't the case with Trine Enchanted Edition. Please let me know if this makes any difference! Also trying to disable Vertical sync could be helpful. I recommend at least trying different graphics settings and to launch the game in the Windowed Mode. Please check if trying other options from the game launcher would help. Please also note that it's best to restart your computer, if you update them. Please check that your operating system and graphics card drivers are up to date. Right-click on Trine in your Steam Library → click on Properties → choose the local files tab → click the button to browse local files GPU: NVIDIA GeForce 9800GT (342.01 Driver) Steam is run in administrator mode here and consequently the game as well. I do not use any other type of overlay other than that of Steam itself. I do not use antivirus, only the standard Windows Defender of Windows 10. Temperatures are all normal, all computer components are running normally. Print a few moments before the crash: (RivaTuner Statistics Server used to show us use of resources on my system) The game here runs the 60FPS spiked (I enabled the framecap) in the High setting, i use a wired XBOX 360 controller to play. I figured it was a memory leak or missing from it on my system but it is not. I'm having a problem with Trine Enchanted Edition, the game is crashing all the time, I already tried the "-disableMinidump" parameter, reinstalling DirectX (), reinstall PhysX () but nothing worked.
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